Mecronmancer

POLL TIME! What Times Work Best for NA Players on Dreadnought Battles?

  

37 members have voted

  1. 1. What dreadnought battle times work for you? Check all that apply.

    • 4PM PST / 6PM CST / 7PM EST
      5
    • 5PM PST / 7PM CST / 8PM EST
      8
    • 6PM PST / 8PM CST / 9PM EST
      14
    • 7PM PST / 9PM CST / 10PM EST
      15
    • 8PM PST / 10PM CST / 11PM EST
      21
    • 9PM PST / 11PM CST / 12AM EST
      18
    • 10PM PST / 12AM CST / 1AM EST
      12
    • 11PM PST / 1AM CST / 2AM EST
      5
  2. 2. What do you think of the current NA battle time?

    • One is enough - and the battle time is fine.
      1
    • One is enough - but I want the time tweaked according to this data.
      11
    • We need more than one to accomodate the NA population.
      25


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Well the new time still works for me, so that's no problem at all either.

 

As for the timezone conversions, I had to put it in a format that NA players could easily understand. You see, we don't use UTC over here and we're too lazy to convert :P But that's fine, I'll use UTC for any timezones I post in the future. Errbody else gonna have to deal with it.

 

Anyways, THANK YOU for using the results of this poll to adjust the time, devs! I can't speak on behalf of the NA community, but I can say for myself that it's great how player initiatives are now being taken into account by you guys :)

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Keep in mind that Russia does not have daylight saving transitions, so when we adjust our clock, it will be one hour earler, becoming the most voted time zone.

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Um  I could not post / vote do anything in the forums until yesterday

   and I am less than pleased with the new battle times

   what we need is a "late" Jericho battle time

 after all we shared our time

and

FAIR IS FAIR

 around 7 or 8 pm eastern is when most of our US player base is active

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It changed from 11pm to 1am for me, not cool but i can still play if im not bussy in real life (before it was 11pm and 2am, i stayed up to 2am only when i had nothing important in the morning). Glad to hear you take our suggestions into account, i guess intentions are whats worth now (however make the change to "fix it" when you can).
What i dislike is having a big part of NA/SEA time for russian players since they can play at jeri and emp times, and now even at fed wich leads in many games hosted at russia: the worst for NA and SEA.

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8pm eastern makes simply unplayable for western players at all. The time was already to early for western, okeish-early central and ok eastern.

I do think that 1 hour later shift would better than 2, but in couple of months it will get to that point with time change anyways. So now its ok western and central, and okeish-late eastern.

With amount of teams theee are in NA i dont think 2 cycles is good idea, since like NASA/Arch will simply take over the map and smaller forces will have no chance to get a pieces of pie, not even crumbs, since there will be less locations to protect simultaneously

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Once again, a prime example that the devs don't know how to tell time... XD, but in all seriousness, this is ridiculous that this is the second time that the devs have messed something up because of daylight savings time. 

 

The new battle time now will not work for me, as it will be at 10pm (I have work at 6 am, so 10pm is out of the question if I want a good night's sleep). I hope this issues is resolved and the battle time is set back to what it was meant to be (1 hour later than previous time).

 

Also, if the devs intent was to change the battle times according to how people have voted on this poll, they seem to have missed the tidbit that 2/3 of the pilots who voted on this poll voted for more than 1 battle time for US.

 

I also hope that the devs will realize that switching the second fed battle time over to an RU time was a mistake and that it should be reverted back to either a second US battle time, or to the same US battle time.

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Also, if the devs intent was to change the battle times according to how people have voted on this poll, they seem to have missed the tidbit that 2/3 of the pilots who voted on this poll voted for more than 1 battle time for US.

 

I also hope that the devs will realize that switching the second fed battle time over to an RU time was a mistake and that it should be reverted back to either a second US battle time, or to the same US battle time.

Considering how there were more games in 1 week than in half a year within that time zone while it was in SEA i doubt they will remove that new time zone.

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Alright guys there is total misunderstanding from both sides. The mentioned time is confusing. We took the most popular EST time and changed the battle time according to it. In order to avoid any further situations like that please don't use time zones that have different interpretations and require to do the whole research to get it right if you live in another continent. But on the bright side, guys the difference is only one hour. One. And the current option is on the second place in popularity.

The mentioned time is really not confusing.  I understand that we have different timezones/daylight savings issues, but it is really not hard to add or subtract 1 hour, and then literally google up the corresponding times for timezones.  One of Star Conflicts very own devs has said in this link "In order to find out time differences, please Google it."  Doesn't matter if these were or different situations, it applies to everyone.  Google is a wonderful tool, we may as well use it.  It doesn't require "research" to get it right.  You sit there for 5 minutes and I guarantee, if you concentrate, you could convert all the timezones for every sector, factoring in daylight savings, 100% correctly.  

 

12AM (EST) isn't a terrible time, but I must say it is really late for a lot of people who actually have work in the mornings.  But, I do know that there are plenty of people out there in different timezones, who think this time works fine for them, and I'm perfectly happy with that.  What needs to happen is this: Give us back our two dreadnought battle times.  If we have two different times within the federation (one optimal for EST/CST, and one optimal for PST/CST), then we won't have these issues.  Have half the sectors fought at 10:00 PM EST, and half fought at 12:00AM EST, or whatever two times you want.  But please, just give us two different times to fight, that can be optimal for two timezones at a time.

 

That is all.  Thank you for any consideration of the US player base opinion.  It is extremely appreciated I must say.

 

 

 

-X

  • Upvote 1

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8pm eastern makes simply unplayable for western players at all. The time was already to early for western, okeish-early central and ok eastern.

I do think that 1 hour later shift would better than 2, but in couple of months it will get to that point with time change anyways. So now its ok western and central, and okeish-late eastern.

With amount of teams theee are in NA i dont think 2 cycles is good idea, since like NASA/Arch will simply take over the map and smaller forces will have no chance to get a pieces of pie, not even crumbs, since there will be less locations to protect simultaneously

9pm and 11pm would be good times. But we have already seen the results of split time zones when nobody can play - Arch had half of Fed space. With 9pm & 11pm times, most corps get good times to play, so a corp that holds large swaths of territory is still hard pressed to defend itself.

 

Also, I've committed Arch to letting smaller corps gain a foothold in Fed space. Activity is more important than rewards. Arch's attacks are more for activity (helping remove RU held sectors in Fed Space, e.g.) than trying to take the sector ourselves.

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Also, I've committed Arch to letting smaller corps gain a foothold in Fed space. Activity is more important than rewards. Arch's attacks are more for activity (helping remove RU held sectors in Fed Space, e.g.) than trying to take the sector ourselves.

Noticed and much appreciated  :012j:

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After the 10.1.6 #1 update, the times in FED space were changed to 11pm Central !!  This is a little too late for most of the US players.  The poll clearly shows a preference time of 10pm w/ 9pm as secondary.  You guys really messed this up - set them back to a time that the polls suggested.

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Also, I've committed Arch to letting smaller corps gain a foothold in Fed space. Activity is more important than rewards. Arch's attacks are more for activity (helping remove RU held sectors in Fed Space, e.g.) than trying to take the sector ourselves.

So far you are trying hard to stomp no0bss as hard as you can, avoiding fighting NASA couple days in a raw, even trying to convince our guys to defend for you vs some of the newest corporations. While i don't care who you are stomping to keep your guys interested in the game, but don't come here with all these "Me, Arch, were are noble, we help" messages of yours.

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I talked to Mecronmancer yesterday before you guys had launched your attack to ask him if the rest of you (in NASA) wanted to help us defend, as they would be almost guaranteed to get a game. He even told me, the guys have told me they want to fight/get games. But yet you passed up a perfect opportunity to actually play in dreadnoughts so you could attempt to take the sector from us instead.

 

Also, don't give us any cr@p for "stomping n00bs". When I was in NASA, we would defend against the weakest corps so we could save as much damage as possible, and that is exactly what we did last night.

 

Back on the topic:

Fed space was originally split in two to give SEA players a battle time. Once it became clear that not enough SEA players play to warrant their own battle time, what do the devs do? Do they revert fed space back to one time zone like Empire and Jericho are set up? No, they give the RU player base a third battle time. Yes, I understand that the player base is 83% Russian (or w/e the number is), but that is no reason to give them a third battle time. 2 is plenty, especially when US/SEA only gets one. And now that the new US/SEA battle time was messed up by the devs once again not understanding the simple concept of daylight savings time, even less US players can participate in dreads. Add to that the fact that since fed space has fewer sectors able to be taken in the US battle time, even fewer corps are going to want to participate, as they realize they won't have any chance.

 

My request as a US player: Actually use the data this poll has shown. Most players who have voiced opinions wanted the time to change 1 hour later, not 2, and most also wanted there to be 2 battle times for US players. And I'm pretty sure NO ONE on this forum wanted the RU player base to get another battle time. So at the very least, change fed space back to one battle time for US/SEA players, and change the battle time to where it was supposed to be changed to.

 

 

EDIT: Another thing I've noticed since the new RU time being added, sectors are not changing hands nearly as often in Empire/Jericho space. Before the change, sectors would be changing hands every few days. Now, there are SOOO many sectors at 100% defense points. If you take away the new fed time zone from them, activity in Empire/Jericho will go up again, and activity in Federation will also go up as there will be more sectors able to be captured by the increasing number of US-based corps. So it's a win-win if Fed space is changed back to one time zone (or two for US/SEA).

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Or you could have actually read what i wrote instead of taking 2 words out of context and making your point on it.
So lets read it together than
 

Also, I've committed Arch to letting smaller corps gain a foothold in Fed space. Activity is more important than rewards. Arch's attacks are more for activity (helping remove RU held sectors in Fed Space, e.g.) than trying to take the sector ourselves.

 

So far you are trying hard to stomp no0bss as hard as you can, avoiding fighting NASA couple days in a raw, even trying to convince our guys to defend for you vs some of the newest corporations.

 

 

Also, don't give us any cr@p for "stomping n00bs". 

 

While i don't care who you are stomping to keep your guys interested in the game, but don't come here with all these "Me, Arch, were are noble, we help" messages of yours.

 

 

Also, don't give us any cr@p for "stomping n00bs". When I was in NASA, we would defend against the weakest corps so we could save as much damage as possible, and that is exactly what we did last night.

Yeah, and we never pretend that we are helping any of them

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In case you haven't noticed, SALT and BOJ now both have 2 sectors. Also, FDEF and Ultra have been attacking more and more.

 

We just so happen to be trying to help newer/less experienced corps become more active in dreads and take sectors in dreads by giving them sectors and by helping attack sectors held by Russian corps who got freebies early on.

 

But no, this is all a hoax and is simply coincidence.... [/sarcasm]

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So far you are trying hard to stomp no0bss as hard as you can, avoiding fighting NASA couple days in a raw, even trying to convince our guys to defend for you vs some of the newest corporations. While i don't care who you are stomping to keep your guys interested in the game, but don't come here with all these "Me, Arch, were are noble, we help" messages of yours.

I'm intentionally not readying up against NASA. If you're going to attack because you say you want games but are refusing to defend when we already have 5 attacks inbound, then you're not interested in playing. You're sector greedy. So have the sector. This is the decision you've decided to make, so don't try to pin blame on us for your disreputable choices.

 

And yes, we are actually helping. Because we're giving them a safer space to play (we intentionally split power between the teams to make fights fairer) and then talking to them and giving them advice after the battle. Since we're splitting power through the wings, we don't have an A team to fight you with. Bringing a B team is an obvious loss with no point to playing, so you bet I'm going to make you take 8 people to a fight you don't get to play for being so obnoxious.

 

Also, Arch is working to hold a sector for the CDF. They readied up quite a few times in the awful SEA timezone to take a sector we didn't want, so they deserve to have it. This means we defend against other incoming corps that might otherwise take it. Sorry if I value people I like over you. :)

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I'm going to bump this thread, because the importance of this issue seems to have been overlooked, and this thread also kind of lost focus.

 

Now, I don't know if you (devs) are even bothering to look at this thread anymore, or if you're going to make changes in the next patch.  In the event that you didn't intend to make any changes in the latest patch, please, I encourage you to read what I'm about to say.

 

Here's what happened.  Fed space started off split between an optimal NA time, and an optimal SEA time.  It was very obvious that there were no SEA corps in this game who made a mark with their dreadnought, so you decided to make a change.  How great!  But wait a minute....you decided to give 6 sectors to EU/RU optimal time zone, and left NA 10 sectors with one kind of optimal battle time.  So devs, I ask you this.  How is it fair to do that? EU/RU corps already have 2 entire factions of space to play around in, and now you've made it so that US doesn't even have one?  We were told that you were going to listen to this thread, and what NA corps had to say, but I don't quite see it that way.  You've once again favored the EU/RU players in an absurd way.  I understand that I'm not technically entitled to any rights as a player of this game, but I think there really need to be some changes made, and I promise you that many will agree with what I have to say.

 

Look at this image:

 

continentalUS.gif

 

This clearly shows that there are - count it - different time zones in the US. This means that with the current time we have in Federation Space, there are people who are unable to play because it's either too early or too late in all time zones.  And you know what?  There is an extremely simple solution to this that many people have expressed multiple times, and still nothing has happened.  So, I'll explain it to you once again.  

 

We want there to be two different battle times in Federation space that are optimal for CST/EST, and PST/MST.  We want these battles to be optimal for 2 different halves of the country because there are people who play this game, living in both halves of the country.  And I'm not asking for there to be a split in the 10 sectors we can fight in right now, I'm saying all 16 sectors should be set to optimal battle times for US corps.  I can guarantee that many CDF alliance members, 400+ pilots in total, would agree with me in this opinion.  And not just CDF pilots want this, people from a lot of NA corps want this, but you've done nothing to make changes for your NA player base, and have essentially, just made things worse.  

 

I'm sure that the EU/RU corps can get over it if they have 6 less sectors to bug around in, and I'm sure that NA corps will be overjoyed when they get 6 more sectors and a new time zone to bug around in.  If those outcomes don't show you an outrageously obvious decision, then I don't know what will.

 

I'm sorry if I seem like I'm a little angry, but we've been calling for changes for a long time, and nothing (really) has been done about it.  I understand that you may have your dreadnought hands full with reading input about what new battle system there should be, but this is not a huge project to deal with.  It's as simple as changing the time the battle occurs.  I'm no coding or game design expert, but that sounds pretty simple to me, seeing as you've done it so many times before.

 

Everything is laid out for you.  We've told you we want two battle times.  We've told you what times those battles should be at.  So now change the battle times of Federation space.

 

Keep in mind I have not overlooked the fact that you did listen and attempt at making a change based on our voices (regardless of the fact that they were the wrong changes) and that is a huge step for the Star Conflict team.  Now we ask that you continue to listen to what we have to say, and make the appropriate changes based on the opinions of the North American corporations.

 

Thank you for any consideration you give to not just my voice, but the voices of many other people.

 

 

Xelavian

CEO - FDEF

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I think the time should be 6 or 7 oclock pacific time. those are the most active u.s. times. after that it's dead. 

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I think the time should be 6 or 7 oclock pacific time. those are the most active u.s. times. after that it's dead. 

 

That is what it used to be, and yes, it was far more active during that battle time than the current one.

 

Now, I would be fine with the current battle time if devs hadn't screwed up AGAIN by not understanding the simple concept of Daylight Savings Time. If they had accounted for Daylight Savings Time instead of assuming it is all Standard time in US time zones, then the battle time would be 8pm Pacific (11pm Eastern), which is the most popular time voted for.

 

I think the best solution for all of this is to return fed space to being all US battle time(s), and have one battle time at 9 or 10pm Eastern, if not have 2 battle times, 1 and 9pm Eastern and 1 and 11pm Eastern.

  • Upvote 2

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Daylight savings time? What's that? Is that the reason my battles at 22:00 always happen at 23:00? Is that why the east coast would have to stay up to 12:30 AM if they wanted to play dreadnoughts? What is this daylight savings time thing, anyways? Not like the majority of the world observes it or anything...

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Thanks Xelavian,

 

I tried earlier to post my frustration w/ the changes, but didn't see a lot of response from the devs.

YES, YES - I'll make it real easy for the devs - set all 16 Fed sectors to time 21:00.  That way, following the current system of time + 1hr, dreads will actually start at 10pm Central in the U.S. - the time zone that got the majority of votes in this thread.

 

I haven't been able to do dreads currently during the week, because it starts too late at night.  Set all of them to this time & you will have a lot more NA players in dreads.

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Thanks Xelavian,

 

I tried earlier to post my frustration w/ the changes, but didn't see a lot of response from the devs.

YES, YES - I'll make it real easy for the devs - set all 16 Fed sectors to time 21:00.  That way, following the current system of time + 1hr, dreads will actually start at 10pm Central in the U.S. - the time zone that got the majority of votes in this thread.

 

I haven't been able to do dreads currently during the week, because it starts too late at night.  Set all of them to this time & you will have a lot more NA players in dreads.

I'd like to amend this and say 21:00 regardless of DST. So it has to be the same time during and without Daylight Savings.

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I'd be okay with one group at 21:00 and another at something like 23:00/24:00, with/without DST. Putting all the sectors at the same time would currently reduce the number of games played. There aren't enough corps anymore.

 

So long as Fed Space remains Russian free.

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we need to REDO this poll so that the developers will look at the info, I'm thinking they looked at this when they adjusted the times and it is long forgotten. Personally  I would like to see more opportunities for us to dread. I would hope they could leave the current time and sectors we have alone and a have a earlier battle time favoring the east coast. A split off of Jericho's times (fair is fair)

  Once we have an idea of what would work we can post links to the poll in the ask the developers section. I'm thinking the developers kind of ignore the English forums unless there is something drastic going on. There are over 20 pages in the forums base loosely around this very topic. I would bet there are no more than 5 posts from anyone connected to the game.

 From the assumption of every business needs to grow, I would say the ru and eu are areas that are active and vibrant, perhaps the best growth opportunities for growth are not there, but in areas like the North and South America. The US for one has money, internet and plays video games

We would love to see growth in the NA / SA player base but how can you grow anything while treating a emerging market like 2nd class players.

  Peace

  HalfFast

  #KeepOurZoneFree

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