Xr8eD

Open Space: Put a coat on!

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Open Space: Put a coat on!

<An unofficial guide to Star Conflict: Invasion Space>

COMING SOON!!!

Open space and you...

Karma: Light vs Dark

Those pesky bio-morphs!

and much more!

Edited by Xr8eD
New Guide is being constructed.
  • Upvote 15

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Oh goodness. This is a blessing. Mission times down by like 90%.

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Oh goodness. This is a blessing. Mission times down by like 90%.

agreed

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The Spec ops intel has been updated, its a must read!

 

BTW, If this is working well for you, send me a "Thanks" !

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Thanks for your contribution Xr8eD, this will help a lot of players!

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Very good intel, great job.

 

But the special op advices are not the best... Recon work better as capture interceptors, they have the best capture bonus of all. Also ECM are useless, since biomorphs usually swarm you and it is better just to kill them instead of trying to disable them.

 

One good balanced team for spec ops would be 1 command, 2 engies, 1 recon, and the rest bubble gunships. Add one or two LRF if you want.

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Some more info: Federation: Gang leader - colonization hub - 8ish, 9ish, near ice belt gate.

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Some more info: Federation: Gang leader - colonization hub - 8ish, 9ish, near ice belt gate.

 

Information Added, Thank you for your contribution.

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But the special op advices are not the best... Recon work better as capture interceptors, they have the best capture bonus of all. Also ECM are useless, since biomorphs usually swarm you and it is better just to kill them instead of trying to disable them.

 

One good balanced team for spec ops would be 1 command, 2 engies, 1 recon, and the rest bubble gunships. Add one or two LRF if you want.

 

That is a good suggestion!  ESB has defeated the Defiler.  Countless Duplicators were used.

 

ESB Wing Composition

 

6 Gunships - Type Unknown

1 Engy

2 LRF

1 Command

1 Inty - Recon

1 Octopus

 

Octo and Inty on portals, Gunship wing on Mass inverters.

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Federation

 

Processing Rig/Mining Rig - Cartel Lieutenant

 

Grid 7; He is in a group; 4 total; 3 cartel pilots and him himself. Close to a destroyed carrier fuel depot. 

 

Someone Pin this thread. most useful thing here

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Well that girl, even animated, is super hot. You can see the definition of her tummy and her nice hips. Her hair is nice also. She was well drawn and animated. The fact that he put the thought bubbles in the picture with a heart and his name makes it funny to me.

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I've never seen something like that.

 

Well that girl, even animated, is super hot. You can see the definition of her tummy and her nice hips. Her hair is nice also. She was well drawn and animated. The fact that he put the thought bubbles in the picture with a heart and his name makes it funny to me.

 

Thanks, I did it really fast one night while a touch buzzed, using Windows Paint ^^.

 

Updated the guide btw, some new Jericho Info on there.

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Federation

 

Processing Rig/Mining Rig - Cartel Lieutenant

 

Grid 7; He is in a group; 4 total; 3 cartel pilots and him himself. Close to a destroyed carrier fuel depot. 

 

Someone Pin this thread. most useful thing here

 

Sorry, this wasn't updated earlier,   :fed014:  but its in there now.  Thanks for your contribution.  :fed012:

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Very good intel, great job.

 

But the special op advices are not the best... Recon work better as capture interceptors, they have the best capture bonus of all. Also ECM are useless, since biomorphs usually swarm you and it is better just to kill them instead of trying to disable them.

 

One good balanced team for spec ops would be 1 command, 2 engies, 1 recon, and the rest bubble gunships. Add one or two LRF if you want.

 

Two commands is good, to alternate damage boosts and speed boosts (speed to matter inverter and speed back to defiler).  Also one has hull aura, the other has shield aura, that way both have space for personal hull repair kit.

 

If both commands know what they are doing, this works wonders.

 

 

 

And thanks to corp Finn for this work! I've not tried it yet but once I get online and see my missions, I'll try and use this guide, and give updates on any mistakes I encounter.

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And thanks to corp Finn for this work! I've not tried it yet but once I get online and see my missions, I'll try and use this guide, and give updates on any mistakes I encounter.

 

Some proof reading from the users would be great feedback.  I have tried to keep it updated and looking good.  Please feel free to post on any mistakes or suggestions. 

 

Thanks!

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Could there be a separate section for gold missions and blue missions? Gold is monocrystal while blue is regular.

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Could there be a separate section for gold missions and blue missions? Gold is monocrystal while blue is regular.

 

I can start trying to separate that as we go into Draft 2.  There is still a lot of intel to cover either way so I will try and see what steps we can take to distinguish between the two.  What is difficult about that task now is that we were not going to include the mission names because we just wanted it to be a simple objective list. We now realize having the mission names could be beneficial for other pilots and the way they use information.  

 

I hope we can dig through all the intel and find each mission name and reward.  :014j:

 

Thanks for the suggestion, Efefay! :01212:

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