eta92

Eta's Star Conflict Web Log Analyzer

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So there IS stacking. Both affect damages, so obviously they stack. If this is the case, they stack multiplicatively, which is not ideal, but good to know.

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I don't think you have to talk about "stack multiplicatively" , just consider that either you take explosive or critical or both, you take -20% damage.

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I don't think you have to talk about "stack multiplicatively" , just consider that either you take explosive or critical or both, you take -20% damage.

 

I don't have to, but i would love to ^^

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Good morning pilots


 


After a short pause, the v0.9 is out !


 


• New feature : PVE support


After this cool x5 week end, I have been forced to recognize that my software must handle PVE games.


You can now enjoy PVE statistics and no longer have to restart your game after doing PVE.


 


• Bug fix : Team heals


A strange bug hid for a long time, but I finally found it.


Heals now display correctly. Engies,  do not worry, you will have your large share of pie  :01212:


 


• Miscellaneous : Skin preview


I added a preview of what you can get trough donations. (just over the "to get this")


 


Here is the link


 


ENJOY   :00555: 


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Minor Update v0.9.2


 


Content :


 


• Participation tab improved


New button which allow you to include additional points for objectives.



Captain kill       = 300 points (require 50% captain hitpoints damage)


Captain Assist  = 150 points (require 50% captain hitpoints damage)


Bomb pick up   = 50 points


Bomb plant       = 250 points


Capture            = 100 points


Sector capture = 200 points (in "capture the beacon" mode)



 

• Bug fix

No more corrupted log files if you disconnected or leave.

(Battle you left won't appear in the software, so DON'T LEAVE)

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Minor Update v0.9.2

 

Content :

 

• Participation tab improved

New button which allow you to include additional points for objectives.

Captain kill       = 300 points

Captain Assist  = 150 points

Bomb pick up   = 50 points

Bomb plant       = 250 points

Capture            = 100 points

Sector capture = 200 points (in "capture the beacon" mode)

 
• Bug fix
No more corrupted log files if you disconnected or leave.
(Battle you left won't appear in the software, so DON'T LEAVE)

 

 

Thumbs up and good to go to our detail maker, i love improvements

 

n1FBpiE.gif

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I think I'm doing something very wrong. Any info having to do with damage isn't showing up in the analyzer, it's just shown as 0. I'm having the same problem with Snib's analyzer as well, so it's definitely something on my end. I am selecting the file in My Games>Star Conflict>Logs foe it to analyze, but no dice. Could this be due to playing Star Conflict through steam? Anyway, thanks in advance.

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Read the bold part in either his or my instructions. We made it bold because it's important. ;)

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Read the bold part in either his or my instructions. We made it bold because it's important. ;)

Ah, that'd be why. Sorry for being stupid. :D

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                Update v1.0

 

Content :

 

• Ship Scanner

New button which allow you to observe the fitting of every ships in the battle.
In order to prevent abuses there is a one minute delay on the scanner.

(work better on a second screen)

 
• Multitasking Damage Tab
Now the is 4 different modes on the damage graph you can chose via the central button.
 - Total damage (the same as already existing one)
 - Total main weapon damage
 - Total missile damage
 - Total damage to deploy-able entities
(drones, stations, static barrier, etc...)
 
Moreover we have a new supporter: DFCPrey
He received the second skin today
 
I think there is enough feature to consider it as a complete tool so I announce you it is THE END OF THE BETA 00222.png

                    Here is the link

 

                    ENJOY    :00555: 

  • Upvote 1

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a scanner to see ship fit really ? That sound interesting...

 

This should be available to all in a clear format in game.

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This should be available to all in a clear format in game.

 

If only I could work directly for Gaijin 00222.png

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I have donated and recieved my custom ETA analyzer page and it looks great!

 

To check it out type myskulls while on the page to check it out! Looks great while checking scores streaming.

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The module analyzer is awesome! I do wish it had the option of generating/exporting the loadouts from the logs in the form of png or a csv

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Hot fix v1.0.1

This little review of the code will avoid 95% of invasion mode error.(not perfect but the best I found so far)

 

 

The module analyzer is awesome! I do wish it had the option of generating/exporting the loadouts from the logs in the form of png or a csv

Nice Idea DFCPrey, I was already on It. This will be hard to merge the 2 tools but I'll try to make another one dedicated to loadouts.
If you already have an idea of the design you wish, be free to give more details.

 

Don't forget you can all give your opinion on what you need/wish, I would enjoy to answer you requests

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i must say this easy beats Snib's analyzer. and you have to download it and it has a bit advanced sort of download + i cant use it cause snib doesn't like me. use Combatlog 3 in game and then try analyzing it. hm nope, just says this is not for you.

 

roflmao snib. 

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I probably missed something, but Eta, why are you wearing Snib's signature?

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I probably missed something, but Eta, why are you wearing Snib's signature?

 

Plot twist: they're the same person.

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Nah, we're not, just two disgruntled third party developers chatting over what should have been a beer yet was only a PM. During the course of that I had suggested to Eta that he'd need to color his sig pink to be truly cool and he turned it around on me and used my name on it. Now he's no longer just cool but sizzling hot, of course. xD

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00555.png Ok I remove this joke 

I prefer my gold frame :p

 

By the way there is a v1.0.2 fix due to few log changes

Don't forget to give me your feedback

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