Sector Conquest battles should be Race vs Race?  

37 members have voted

  1. 1. Do you thing Sector Conquest battles should be Race vs Race?



Recommended Posts

I recently left a 4v4 right at the start when the other three decided to spawn LRFs. I'll also disconnect mid-game if it's too laggy. Same reason.

 

those motives there can be argued for and against. but my comments were specific to those who intentionally disconnect from an otherwise proper matchup simply because he wanted to give his corp squad a free pass.

 

that's is not cool.

  • Upvote 1

Share this post


Link to post
Share on other sites

How is that bannable? Please post that here. I am really stating to hate this game, especially after 320 bucks. 

 

I learned this from watching TUF, DYN, NASA, NOVA and a few other corps, and watching comments during battle. I did not come up with this on my own.I was told about it.

As ZEIK pointed out, refusing to deal damage to the enemy or refusing to actively participate in the spirit of the game is a bannable offense. This is taken quite seriously - as you are throwing the game and causing grief to the other players on your team.

Please do not do this, and make your corporation members aware that this is against the game rules.

 

 

NASA does not support this type of so called "strategy" we have signed the inter-corp agreement.

Outside of my role as a GM and posting as a player - I can only echo this comment. WPK have also signed this agreement and cannot condone the actions of any corporation who conducts themselves in the manner highlighted in this topic.

Make no mistake, we firmly agree with you that the sector conquest could be improved and that being matched against your own corporation and/or faction isn't the right way forward, but as long as the game works this way, we expect our members to shoot each other like they would any other person. In fact, some of the best matches are against our own corporation. (Or NASA, for that matter)

So we strongly stress, as players and a rival corporation as well - please do not throw games on purpose. This ruins the spirit of the game for everyone in the community.

  • Upvote 1

Share this post


Link to post
Share on other sites

My members are following this post closely. They are honorable people, and are not dumb enough to let me lead them into trouble.

I have already pointed out that I am now under the threat of a ban over this. I am the example unfortunately.

I posted the link for them to find in chat, which is also some how against the rules.

 

I am one of the most helpful people you will find.

Despite the fact you all may not like how I do it. Its people like me who make changes happen.

I have to courage to say the things others are afraid of. I do not fear to speak the truth. 

Share this post


Link to post
Share on other sites

Then do the game a favour.

 

Stagger your launch instead of disconnecting

Share this post


Link to post
Share on other sites

Something like this.

 

Z1l18oJ.jpg

 

Because you are not the only person who paid for the game.

Because you are not the only person who wasted 4 minutes of his life waiting and hoping for a good match

Because it is a lowlife motherfucking scum bag xxxx move

Because what is only one xxxx game where you show some balls and make your corp mates prove they brought theirs along too

 

No offense but I wouldn't expect balls or anything noble from corp players. I dislike playing vs other NASA members in game but I sure show them my skills and we have a nice time facing each other.

Share this post


Link to post
Share on other sites

@g4borg When you fighting against empire you get points either way. When THE CORP is on both sides one of us is gonna win.

I will try to lose on purpose some times if I am alone and the other side has more corp members on it. Just so we get more points.

If both side have same number of corp members we are going to get point no matter what because one of us is going to win.

I am going to officially excuse all the games where we won even if we had less CORP members on our side. Praise should come from the outside, and I have to say, some of your players had a very good increase in their gameplay in the last couple weeks. Corp definitely got harder.

Losing games on purpose however is as distasteful to me. If I have to play against my own guys, I enjoy to feel their actual strength in battle, and hooray them if they win more points, but I will never give them an easy time. I am a Mercenary after all, not a Sector Guru.

 

But at the same time if I have empire on my team and win both Empire and Jericho get a point towards the sector goal. This is not good for either of us.

If you have empire on both sides empire gonna get a point no mater what. One teams is going to win. I don't know how to explain this very well so i hope i got my point across if not, that's ok.

Same as I said, your point came across.

 

Please vote my comment up if you find it helpful, Thanks.  :good: 

Why don't you add this as sig? *grin*

Share this post


Link to post
Share on other sites

If am on one side and its just me one corp member plus how ever many others, and the other side has 3 of my corp members, then it is in the best interest of the corp for me to lose.

This is so the other side get points for 3 corp members worth of wins. Not that I want to lose, but look at where we are. I would say I am doing something right.

The only reason I am sharing this strategy is to show why the match making needs to be fixed.

I really don't want to play like that. Its the only way to balance the system at the moment.

 

 

Please vote my comment up if you find it helpful, Thanks.   :good:

I have voted on comments I find helpful its what give us points here.

Why would you even do that? What does getting sector do to your corp? Absolutely nothing. Oh I'm sorry it boosts your corp ego :facepalm:

  • Upvote 1

Share this post


Link to post
Share on other sites

I don't think your strategy of throwing games to benefit your corpmates is actually a very good one anyway. If there's you on one side and 3 of your corp on the other, throwing the game will improve the score of your corpmates but will also improve the score of everyone else on the other team, who will be a random mix of factions, and reduce the score of everyone on your team, who are also a random mix of factions. You're only slightly more likely to be helping your own faction overall than hurting it. In fact once you factor in sacrificing your personal score you may very well be hurting your own faction and corp more than helping it, since your corp squad would probably have performed well anyway, so boosting their points by a bit by sacrificing all of the points you would otherwise have got could easily be a net loss.

Edit: In fact, I think it's even worse than that. I seem to remember your contribution to sector conquest is based on your performance compared to others on your team, not your performance relative to all players in the game, in which case throwing the match disadvantages you and does nothing at all for your corpmates.

 

Though having said that, I agree that separating factions would be a good idea, though you don't address any of the problems that it would involve. I had a go here - http://forum.star-conflict.com/index.php?/topic/19529-separate-sector-conquest-factions-in-matches/

Edited by Binky
  • Upvote 1

Share this post


Link to post
Share on other sites

Please see the in-game ToS.

 

Section IV:

d) refuse to deal damage to the enemy. Shall be punished by blocking the account for 24 hours.

h) refuse to fight against the members of the corporation. Shall be punished by blocking the

account for 24 hours.

 

The problem with the MM is recognized, but please be patient until it is properly addressed. In the meanwhile, be mindful that you are not breaking rules.

 

I look at the middle ground. If you want to lose on purpose or no help in the beacons, that's fine IMO, but at least NEVER disconnect, fight it out, deal damage. but don't do absolutely nothing. 

 

Remember that match we had 1 V 1? I gave it my all, and I lost! 

 

Something like this.

 

Z1l18oJ.jpg

 

Because you are not the only person who paid for the game.

Because you are not the only person who wasted 4 minutes of his life waiting and hoping for a good match

Because it is a lowlife motherfucking scum bag xxxx move

Because what is only one xxxx game where you show some balls and make your corp mates prove they brought theirs along too

 

See, that right there looks bad. If you did not disconnected but fought regardless and lost, then that would have been acceptable. 

 

But that's not the problem that Im trying to point out. the problem is that sector conquest is broken and we all know that. hell, there is no reason to hold sectors other for pure bragging rights. The only thing that matters is iridium. 

 

And remember, alot of the stuff I say is NOT in anyway representing NASA, all my opinions are my own. Only our CEO and other Officers, when asked, can speak for the corp. 

  • Upvote 2

Share this post


Link to post
Share on other sites

And remember, alot of the stuff I say is NOT in anyway representing NASA, all my opinions are my own. Only our CEO and other Officers, when asked, can speak for the corp. 

 

cookie cutter caveat for a proxy speaker. makes you look even more suspicious hmmmm...

Share this post


Link to post
Share on other sites

cookie cutter caveat for a proxy speaker. makes you look even more suspicious hmmmm...

 

Just let me fly in peace....or in conflict. Your choice.

Share this post


Link to post
Share on other sites

Kine, that disconnect could have well happened also because of the disconnects. Lets not turn this into accusations, rather stick to points why this behavior is dishonorable, after all, he does have a point with his topic, and it is a temptation caused by exactly, what he wants fixed. 

 
I try not to be angry to disconnecters anyway. If they do it on purpose, especially at match starts, they are weasels to me, and probably have never seen a fight turned around unfortunately, otherwise I can't explain that. I had games where we won 1:64 with a crazy setup, even a game of 10:90 where actually kills mattered, by miraculous random team spirit*. I earned my Juggernaut by scoring one dronekill in an epic loss against the nasa guys, I believe it was an 8v8. This means I did 50% of my teams damage to a drone, that's how epic of a loss it was. But we cheered all about that.

 

My only advice is, to group up, use ts, because anger gets nullified in a group, and excitement usually gets multiplied. Also, you can learn a lot more while losing a fight, than winning one easily.

Even if the players you play against are in the same channel, or especially that situation, can be fun, really depends on the choice of your peers.
 
Never give up, never surrender.


 
...
 
*) heh. with the lights out, it's less dangerous...

 

edit: had this open for hours, didnt press reply, so i am a bit late.

Share this post


Link to post
Share on other sites

No offense but I wouldn't expect balls or anything noble from corp players. I dislike playing vs other NASA members in game but I sure show them my skills and we have a nice time facing each other.

Unnecessary comment. Dont paint everyone with the same brush.

Share this post


Link to post
Share on other sites

How is that bannable? Please post that here. I am really stating to hate this game, especially after 320 bucks. 

 

I learned this from watching TUF, DYN, NASA, NOVA and a few other corps, and watching comments during battle. I did not come up with this on my own.I was told about it.

1) No member of TUF (that I am aware of) has ever disconnected on purpose to avoid fighting fellow corp members. Doing so will get you the boot.

2) As for DYN, there were a few who did so. I had no control at that time to do anything. It was still inexcusable.

 

Then do the game a favour.

 

Stagger your launch instead of disconnecting

Best solution you can have currently.

Share this post


Link to post
Share on other sites

I was going to make a response, but it only made me upset. So instead,

 

This thread is getting off topic. Shall we get back on topic?

 

In sector conquest battles it should be race vs race.

Empire vs Jericho and Fed vs Jericho. Federation Vs Empire. You understand I hope. I don't know how to explain this well so bear with me hear.

 

In these matches it should be all Jericho on one side and all feds on the other, or all empire on one side and Jericho.

In Federation vs Empire same applys Federation on one side and Empire on the other. I hope your following this.

 

In a battle where there is mix of races it cancels out the sector control points for the competing corps. 

If The Corp and ESB are on the same team they both get the points despite the fact they are different races fighting for the same sector.

Example: one corp member and 5 esb members on the same team. 

One corp would get 5 win points and the other would only get one so in this case a win would be a loss in point difference.

 

To solve this issue would be to put all race players with one race vs an other, regardless of weather they are in corp or not.

Corp jurisdiction should always override players so that does not become an issue.

 

i believe this would remove a lot of the confusion in sector conquest.

I may even help some match making bugs due to the conflict of the rules by matching players who have conflict of interest.

 

I hope I made my point.

 

Please vote my comment up if you think this is a good idea. :good: 

Share this post


Link to post
Share on other sites

The real topic, there are a lot of people who will accept a match defeat to boost their DSR or boost their corp's sector conquest standing.

 

Something needs done about both.  DSR is a broken mechanic.  Sector conquest has a broken mechanic.

Share this post


Link to post
Share on other sites

Guys please stay on topic.

 

This feature is planned for the future so be patient.

 

If you think someone is loosing on purpose -> Feel free to use the in-game report system, but not the forum.

Share this post


Link to post
Share on other sites

The real topic, there are a lot of people who will accept a match defeat to boost their DSR or boost their corp's sector conquest standing.

 

Something needs done about both.  DSR is a broken mechanic.  Sector conquest has a broken mechanic.

 

Guys please stay on topic.

 

This feature is planned for the future so be patient.

 

If you think someone is loosing on purpose -> Feel free to use the in-game report system, but not the forum.

 

Can we get any comments on what exactly is being planned? These problems are clearly causing some nastygram exchanges that seem unnecessary.

Share this post


Link to post
Share on other sites

I guess its a good thing SM pilots take great pleasure in targeting fellow members on the opposing team lol

 

 

Same for WPK members, so not sure where Beta's earlier comment came from ...but if there are any of my corp members on the other team, I make a bee lione straight for them lol

Share this post


Link to post
Share on other sites

Can we get any comments on what exactly is being planned?

 

Read this page:

 

http://star-conflict.com/en/game/gamedevelopmentplan/

 

The page seems a bit out of date, as many of the features listed have been added to the game in recent patches. It is obvious that the developers have chosen one major goal each week and implemented the necessary changes as well as add a few tweaks for balance. Read it through, though, and one should have a good idea of how the game will look when it reaches its official release date later this year.

Share this post


Link to post
Share on other sites

Can we get any comments on what exactly is being planned? These problems are clearly causing some nastygram exchanges that seem unnecessary.

I will see if it is possible to get some more information on this.

Share this post


Link to post
Share on other sites

Unnecessary comment. Dont paint everyone with the same brush.

Thanks was about to come reply the same thing to him. 

 

I'm a member of The Corp and i can say that i have not thrown a match, i will fight till the bitter end. I do not agree with such tactics and wouldn't throw a match even if asked by the CEO or any officer.  If i found or felt such behaviour to be the norm among our members i'd likely have to look for a new corp.

I do have to say however I enjoy fighting against my own corp members, as others have said also to test their metal and if possible make them taste mine.

Don't tell them but i will actively try to hunt them down! shhh (don't we all? be honest with yourselves :p )

 

 

The real topic, there are a lot of people who will accept a match defeat to boost their DSR or boost their corp's sector conquest standing.

 

Something needs done about both.  DSR is a broken mechanic.  Sector conquest has a broken mechanic.

 

I've only been playing the game for a short time, and i did initially believe the dsr was a broken mechanic, now that i've come to terms with it, the real issue is people place too much importance on the rating, its basically a kill death ratio. If the kill death ratio is high but the win lose ratio is low then that player fails. I'll be more impressed by a player with a 2.0 w/l than 1500dsr.. Ofc if a player happens to have both then all the better.

The other day i tried to increase my dsr, i noticed it would be simple to do (at least to a certain point), basically going for easy kills and staying out of harms way. However to do the objectives, staying out of harms way is rarely a possibility. The moment i stopped giving the dsr a second thought was after a detonation match where i planted all 3 bombs for my team and my dsr dropped over 20 points.

Basically what i am saying is that if you want to look at the dsr, you need to look at the other stats shown by the game too and theres more than the w/l ratio too.

 

As for the topic, I do agree that it doesn't make much sense that a corp has to fight its own members to capture a sector.

On another note as i mentioned above, i enjoy facing off against members of my own corp. Spent way too long playing WoW where such a thing wasnt possible except for in arenas, when i was able to do so in SWTOR inside huttball it just made me love the game. With this i mean, that from my perspective, this game would lose some of the fun if we could not face our own corps. 

I for one see no point to the sector control, its fun to fight for them as a corp, but won't be going into a fit if we don't capture a sector or lose a sector. If and when the devs decide to implement some form of incentive for controlling said sectors then i'll be more enthusiastic about the whole thing.

 

Making the matchmaker find more balanced matches and avoiding the 3v3 and bot matches seem to me like a bigger issue, not to mention the looting system which could be made more appealing.

  • Upvote 1

Share this post


Link to post
Share on other sites

I've only been playing the game for a short time, and i did initially believe the dsr was a broken mechanic, now that i've come to terms with it, the real issue is people place too much importance on the rating, its basically a kill death ratio. If the kill death ratio is high but the win lose ratio is low then that player fails. I'll be more impressed by a player with a 2.0 w/l than 1500dsr.. Ofc if a player happens to have both then all the better.

The other day i tried to increase my dsr, i noticed it would be simple to do (at least to a certain point), basically going for easy kills and staying out of harms way. However to do the objectives, staying out of harms way is rarely a possibility. The moment i stopped giving the dsr a second thought was after a detonation match where i planted all 3 bombs for my team and my dsr dropped over 20 points.

Basically what i am saying is that if you want to look at the dsr, you need to look at the other stats shown by the game too and theres more than the w/l ratio too.

 

As for the topic, I do agree that it doesn't make much sense that a corp has to fight its own members to capture a sector.

On another note as i mentioned above, i enjoy facing off against members of my own corp. Spent way too long playing WoW where such a thing wasnt possible except for in arenas, when i was able to do so in SWTOR inside huttball it just made me love the game. With this i mean, that from my perspective, this game would lose some of the fun if we could not face our own corps. 

I for one see no point to the sector control, its fun to fight for them as a corp, but won't be going into a fit if we don't capture a sector or lose a sector. If and when the devs decide to implement some form of incentive for controlling said sectors then i'll be more enthusiastic about the whole thing.

 

Making the matchmaker find more balanced matches and avoiding the 3v3 and bot matches seem to me like a bigger issue, not to mention the looting system which could be made more appealing.

 

mmm ... wise man hath spoken :bows:

Share this post


Link to post
Share on other sites

Regarding match maker, I don't care if T3 and T4 are combined, I want balanced matches.  The devs need to work more on developing player profiles and balanced matches than tier based matching.  If T4 were more populated, I would bring T2 ships for synergy.  Sometimes I'll knowingly bring T2 ships to T3 just because the gameplay in T3 is different.

 

As for the win loss record, I believe many players with a high ratio either play a lot of PvE with good players, or play a lot of squad matches in smaller matches.  A 3v3 of a three person squad vs three randoms, the squad has a distinct advantage.  All they really do is have to play a lot of T4 in formed squads.  T5, I rarely see bars on the matchmaker queue.  The game needs two metrics, solo rating, and squad rating.  When ESB's started going solo, I've seen how they die and can tank their DSR to under 1300.  DSR's horrible, win/loss ratio is variable outside of T4 and squad players, there is no good metric currently.  It's all broken.

Share this post


Link to post
Share on other sites

  • Recently Browsing   0 members

    No registered users viewing this page.