Angarr

New Game Mode: Assault

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Hey! So, I've had this idea, I hope that nobody posted it here yet. I was just thinking about a game mode like in Star Wars Battlefront 2.

 

Basically, Every team has one big Cruiser/Space station (Whatever it is, just something big that cannot move) Which has about 6 crucial systems (Life support, engines, communications array, etc.) and the objective of this mode is that one team must destroy all of these systems in order to achieve victory. I just thought it would be great to have something like that in Star Conflict 

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When I hear the word 'Assault,' I think of one attacking team and one defending team. You could have one team with a set of beacons, or destructible subsystems, and the other team has to destroy/capture all of them, or lose the game.

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Hey! So, I've had this idea, I hope that nobody posted it here yet. I was just thinking about a game mode like in Star Wars Battlefront 2.

 

Basically, Every team has one big Cruiser/Space station (Whatever it is, just something big that cannot move) Which has about 6 crucial systems (Life support, engines, communications array, etc.) and the objective of this mode is that one team must destroy all of these systems in order to achieve victory. I just thought it would be great to have something like that in Star Conflict 

You basically just said what I was thinking. Creepy.

 

But yeah, if dreadnaughts are introduced then this would be a fantastic gamemode.

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This type of mode has actually been thought of and ran over and over and over again. Nothing except corp dreadnoughts are planned AFAIK.

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nice idea.

 

maybe taking out certain systems reduces effectiveness in some areas.

 

or those systems could provide small buffs to the target and to their team until destroyed. system-wide environmental effects basically.

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