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randomgaget

Guide: How to be a badass. Figher: Gunship. Game version 0.8

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Going for objectives (and a win) is only one way to play. Some players just enjoy flying around and blowing stuff up.

 

At T2 this is perfectly legitimate as you will still make a profit.

 Sorry but this is a nosense.

 

Going for objectives is THE WAY to play, this game is not a deathmatch.

 

If not it's just like if u play football and don't care to score and win the match but u "enjoy" walking around the playground looking at the sky: u are usless and a bad guy to have for yor team.

 

 

Point imho here is : Destoyed Ship Rating is dumbass .

 

They should make a different "rank" system who considers points done not kills rating... 

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This setup ... Holy crap. It rocks face hard. You really have to keep your Reset for an 'Ohshitohshitohshit' button OR when those pesky tacklers and ECMs think they have the upper hand. What I like to do is wait right on top of a ECM when they use their special module and activate your Restart RIGHT before his goes off. Doesn't effect you worth a damn and you own him before he has a chance to fly away.

 

Wait, you mean you're going to stand still for me? WHY THANK YOU MR. ECM.

 

The boost is handy for getting the hell out of dodge and getting to points to assist teammates.

 

The critical booster is nice as a secondary boost to your offensive power or if you really want to pound rounds into your enemies, activate both that and your special module. It's ridiculous how much damage this combo puts out. 

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both empire sub-factions first for hull and weapon damage. after that, look at your active modules ... hover your mouse over the tiny logos on modules to bring up the pop-up info

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