Kyoss 16 Report post Posted March 27, 2013 I'd like to see a map, where the asteroids are moving. You know like that scene from Star Wars where the tie fighters are chasing the Millenium Falcon. The movement should be unpredictable and not always the same on map restart. One asteroid hitting another should give an explosion and spawn smaller asteroids. On a sidenote, this game needs way more maps anyway. Cheers. 1 Share this post Link to post Share on other sites
Zerk1 73 Report post Posted March 27, 2013 Movement is relative. Who said that our asteroids are not moving? You are moving with them on the same orbit. Real asteroid belt is static too if you are watching it from inside. Collisions happens rarely. Share this post Link to post Share on other sites
Draconas19 27 Report post Posted March 27, 2013 Movement is relative. Who said that our asteroids are not moving? You are moving with them on the same orbit. Real asteroid belt is static too if you are watching it from inside. Collisions happens rarely. ^This However I will agree a more theatrical asteroid belt would spruce up the gameplay and give snipers hell. Imagine a sniping frig getting smoked by an asteroid. The lols. Share this post Link to post Share on other sites
Kyoss 16 Report post Posted March 27, 2013 Movement is relative. Who said that our asteroids are not moving? You are moving with them on the same orbit. Real asteroid belt is static too if you are watching it from inside. Collisions happens rarely. Then be imaginative and play in an asteroid field that hasn't existed for millions of years. Like the remnants of a moon explosion or a large stellar collision. The enemy forces launched an attack on one of our planets. Logically they struck at our main defense, the missile-base on the moon. Without risking any forces, they diverted the path of a 500km asteroid from the Kuiper belt and sent him on collision course. You are part of the emergency force stationed on planet X, which started to stop the invaders. Wasn't that hard, was it? :) Share this post Link to post Share on other sites
Draconas19 27 Report post Posted March 27, 2013 Wasn't that hard, was it? :) They have not used story in any map, so I don't think that is the problem. But this would be a great clan war scenario. Also, this along with the celestial body(small black hole) idea would be great ideas. Share this post Link to post Share on other sites
Kyoss 16 Report post Posted March 27, 2013 Uh black holes... :D Yeah and wormholes. Share this post Link to post Share on other sites
mjolnirsbane 2 Report post Posted March 27, 2013 Uh black holes... :D Yeah and wormholes. Definitely, +1. There is a sort of damaging star or some sort of plasma-like core on some of the maps, so a black hole would be simply genius... once you approach the event horizon, forget it, you are toast! I do like the idea of rapidly moving asteroids, as well, ala Star Wars, Empire Strikes Back. Two great ideas in this thread! Share this post Link to post Share on other sites
Zerk1 73 Report post Posted March 27, 2013 Imagine a sniping frig getting smoked by an asteroid. The lols. This may be funny :) Share this post Link to post Share on other sites
Killavirus 28 Report post Posted March 28, 2013 servers will die running that map .... :( Share this post Link to post Share on other sites
Zerk1 73 Report post Posted March 28, 2013 servers will die running that map .... :( sad but true :( Share this post Link to post Share on other sites
DeathSystem 6 Report post Posted March 31, 2013 Possible to kill asteroids? You know, them having around 1.0x10^9 HP or something. Compared to their size :P You'll need a lot of torps for it though, but worth the "ASTEROID KILLER" achievement! Share this post Link to post Share on other sites
Killavirus 28 Report post Posted March 31, 2013 servers would die even more with that option :( Share this post Link to post Share on other sites
Light_Jet 0 Report post Posted April 1, 2013 Maybe just random asteroids that shoot through map and can hit players if on collision route. Then players must look envireoment too not just tunnelvison on target (like i do :Dwop ) Share this post Link to post Share on other sites
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