Scruffycavetroll 2 Report post Posted March 11, 2013 I know this is nuts, but i thought a map where a black holes gravity played a role would be cool...whereas players who fly too close, well, you get the idea. 1 Share this post Link to post Share on other sites
Draconas19 27 Report post Posted March 11, 2013 Try popping this in suggestions. It would be a pain in the rear, but with a gentle enough pull it could be awesome. Share this post Link to post Share on other sites
AsteriskCGY 13 Report post Posted March 11, 2013 Well considering the scale of this game is way off already (no astroid belt is that close together, even if we consider "space meters") Sure why not. 1 Share this post Link to post Share on other sites
HarlocK 92 Report post Posted March 11, 2013 no astroid belt is that close together Oh, you've seen them all ? /troll 1 Share this post Link to post Share on other sites
HarlocK 92 Report post Posted March 11, 2013 Great idea !!!! then the black hole should have an effect on the lasers (curve them !!!) and on time !!! Share this post Link to post Share on other sites
Draconas19 27 Report post Posted March 11, 2013 Great idea !!!! then the black hole should have an effect on the lasers (curve them !!!) and on time !!! That's what I meant by a good gravity effect. Watching a disintegrator shot warp would be pretty cool, and add a nice effect to the game, Gotta say, if this was added, imagine the trolling with stasis generators and warp gates. 1 Share this post Link to post Share on other sites
HarlocK 92 Report post Posted March 11, 2013 yeahstasis !!! I'M PULLED !!!! NOOOOOOOOOOOOOOOOOOOoooooooooooooo....... 1 Share this post Link to post Share on other sites
Pooroldude 0 Report post Posted March 12, 2013 eh did you guys notice like red swirling ball thing that damages you by 500 thermal when you get very close to emwhat are they lol Share this post Link to post Share on other sites
Draconas19 27 Report post Posted March 12, 2013 If so, they need to add a "gentle push" medal. Ram an enemy player who then gets sucked into a black hole. Lol the fun times. Also the people who will try to ram and miss ;) 1 Share this post Link to post Share on other sites
HarlocK 92 Report post Posted March 12, 2013 eh did you guys notice like red swirling ball thing that damages you by 500 thermal when you get very close to em what are they lol It's called "Anomaly". Probably a scientific experiment that went bad. Looks a bit like a corium to me. Share this post Link to post Share on other sites
TheOriginalHavoc 2 Report post Posted April 14, 2013 What is it that's making my Interceptor roll and pitch like it's in the washing machine? Seriously, It's bugging the heck out of me... Share this post Link to post Share on other sites
DryEagle 31 Report post Posted April 14, 2013 I can forsee this being added as a graphical black hole which does kinetic damage in the same way the micro-star does thermal damage. bending lasers... no way. Share this post Link to post Share on other sites
Killavirus 28 Report post Posted April 16, 2013 Huh !!! If you're close enough to a black hole to see it visually bending lazers then your going to be dead very soon. Share this post Link to post Share on other sites
Werewomble 3 Report post Posted April 17, 2013 What is it that's making my Interceptor roll and pitch like it's in the washing machine? Seriously, It's bugging the heck out of me... Switch to Expert Mode under Settings. I had the same problem when lagging a little. Share this post Link to post Share on other sites
Reconcilliation 28 Report post Posted April 18, 2013 I think it'd be pretty neat if the black hole had a stronger and stronger pull the closer you got to it. Until at certain distances, even an interceptor afterburner directly away from it won't escape. Share this post Link to post Share on other sites
MrAstonishing 0 Report post Posted May 1, 2013 If so, they need to add a "gentle push" medal. Ram an enemy player who then gets sucked into a black hole. Oh this would make it my fav map. :D It would render camping and turtling useless, bringing a whole new set of tactics. And imagine its gravitational pull used for acceleration in beacon capture or combat recon... Or beacons orbiting it on a stable orbit. Everything closer than the beacons would slowly spiral in, everything farther would be pushed away. (this might be a bit far-fetched) Share this post Link to post Share on other sites
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