Not_rusty

Mercenaries
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About Not_rusty

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    Aircraftman
  1. Today I found out about /command in chat, so I was very happy, because I spend a lot of time in OS and this could help me do all sorts of things while I'm waiting for OS event to happen. But then I was totally disappointed by them. Some, like /who replies [BROKEN]. Some important, like /squad, are no longer supported, /combatlog asks for <value> but doesn't give you any idea what you can enter here. Working & useful ones, like /clan or /social reqire 'uid' but you can't get anyone else's uid. Also, it would be great, if you could check, who of your friends/watchlist is online. It just needs some fixin'
  2. It is a bug. Game says it shloudn't happen.
  3. Our corporation has sector in 21:00 (T3) zone. But at 21:20 T4 battles begin, and we're mixed up with it on our T3 ships. We sometimes win, because Tai'kins are fair and balanced, but it's pretty rare. But then, at 21:35, T5 battles begin. We got nowhere to run, nowhere to hide. And also I don't now if it's still valid info, but I tought corporation will never face it's own members in SecCon. But then today happened. So I'm confused. Pic 1: T3 vs T5 Pic 2: STEEL pilots on both sides
  4. That (maybe) helped, acctualy. I didn't specify, I cloud send mails to lot of ppl but not this guy.
  5. Maybe I schloud put his in "bug report" section, but anyway: Notice that I didn't send any stuff for trade, just text mail.
  6. Problems are: 1) iridium, credits, GS... values don't have right font on them 2)Vounchers values don't update in Missions menu 3)Ship tree is shrunken 4) there's suspiciously big gap between upper pannel and top of the menu (in missions and ship tree) Tell me what else I need to send you
  7. SecCon is one of the best gamemodes in the game (definetly on my top 10 list). I'm very happy about how it works, (except for the '+200 points -1 victory each battle' thingy) and I play it alot. I have no problem with the gamemode itself, But rather with what's happning, when SecCon ends. Strongest corporations loose sector or two, and gain some in return, other corporations are enjoying their 1 day of ownership, and most corporation members are complaining about never having even a chance. ?Fun? fact: top 5 corporations control 50% of the map And beause there'll be more and more corporations with dreadnought feeling totally useless, this problem needs solution. Options: 1) Aliances (Less corporations) There are 3 sides of conflic in the game, and corporations will fight for their side. CEO can decide, where to deploy his units, so they gain influence points in that sector. Finally, influence points from all corporations on that side of conflict will add up, and if they have more/less than attacking/defending side, they will hold/loose/gain that sector. (old screenshots told me that there was something similar before) 2) More sectors (fake sectors) Same battles, but more sectors. I know, making new sectors is long and hard thing, but sectors can be fake! You won't be able to fly to them in OS, fight in them in PVP and PVE, but you'll be able to cap them in SecCon, and get bonuses and stuff, same as today. 3) Sharing sectors (Not entire sector) Propably the simlest solution. Corporation's pilots will % of reward, depending on how much influence has corp in sector compared to other corporations in that sector. That's about it!