(Suggestion) Event - Crystalline Genocide

(Suggestion) Event - Crystalline Genocide Serious Alien Confrontation

 

According to the reports from Hanchron, it’s possible that there will be an alien war: but this time the aliens won’t attack humans, they’re going to attack each other!

The Hornets and Hybrids were working together for a very long time, but the Hornets made a serious decision: With the leading of a Behemoth Hornet group they betrayed the Hybrids, and opened a large portal that brought many Biomorphs and the Biomorph Dreadnought “Necronomic”.

After the arrival of Biomorphs, the Hybrids attacked the Hornets and Biomorphs in space, but they were too strong, so the Hybrids called for help. Since Biomorphs often had battles with the Crystallids, some Crystallid species feel that they’ve been betrayed, so they sided with the Hybrids, while other species have sided with the Hornets.

Now that the Hybrids are going to attack the Hornets, the Hornets also created an army: Battles between Hybrids&Predators&Scouts and Hornets&Hunters&Biomorphs are possible, even in the sectors you know. The Bosses also chosen a side: The Destroyers are going to help the Hybrids, while the Defilers are going to help the Hornets. The 2 Crystal Kings are their main bases now: Hybrids are protected by the Devourer, while Hornets are protected by the Defillar. A War between Crystallids is about to start.

 

-Special Missions & OS Event-

 

Two Races, Two Sides

In this event, players could choose an alien team: Hybrid or Hornet team. If they choose a team, the aliens from this team wouldn’t attack the player in Open Space (so they’d be allies), and players would get points for destroying aliens and players from the opposite side in Open Space.

 

TEAM HYBRIDS

-Hybrids, Predators, All Alien using the Scout Model, Small Crystallids, Crystallid Stations and the Destroyer would be friendly to the players and couldn’t damage each other

-Players in this team could get points by destroying aliens and players from the opposite side, and would get extra points for completing Defiler and Devourer Special Ops

-Points could be Exchanged for Xenocrystals, possible decorative items (like invasion painting, decors or colours), weapons, modules, brains and spines

-Members of this team couldn’t get OS missions that want them to destroy aliens from this team, but they’d get double rewards for completing OS missions that want them to destroy aliens from the opposite team

-Team Hybrids could fight in OS Assault and capture locations as “Crystallids”.

 

TEAM HORNETS

-Hornets, Biomorphs, All Aliens using the Hunter Model, Elite Hunter and Defiler would be friendly to the players and couldn’t damage each other

-Players in this team could get points by destroying aliens and players from the opposite side, and would get extra points for completing Destroyer and Devourer Special Ops

-Points could be Exchanged for Xenocrystals, possible decorative items (like invasion painting, decors or colours), weapons, modules, brains and spines

-Members of this team couldn’t get OS missions that want them to destroy aliens from this team, but they’d get double rewards for completing OS missions that want them to destroy aliens from the opposite team

Team Hornets could fight in OS Assault and capture locations as “Biomorhps”.

 

-Dreadnoughts "Necronomic" vs "Devastator"-

 

Biomorph Dreadnought "Necronomic"

This dreadnought has been spotted many times around infected sectors, but nobody ever fought it. For the first time, the dreadnought appeared from a portal, and instantly attacked the planet! This Dreadnought is escorted by Biomorphs, and it looks like an infected human Dreadnought: It even has 3 crystal major calibers. Necronomic is a very powerful dreadnought, which can create portals, matter inverters, shoot rockets and can even infect whole sectors by spreading very small iridium-spores which cause ships and buildings to be infected with the Liu virus, and become biomorph-like objects.

-Necronomic couldn’t be found in Star Conflict (at least not in the beginning), because it’s at Hanchron

-Necronomic can send Hunters as Combat Drones, has emitters instead of turrets and rocket emitters instead of thermal turrets. Necronomic’s modules are the Iridium Circulating Core, Crystalline Hive and Self Control Core

-Necronomic can open large portals, just like the Destroyer or Defiler.

-Necronomic could cause Open Space Assault on Systems (Biomorph Assault), and would serve as a Station.

 

Crystallid Dreadnought "Devastator"

Devastator was spotted only 2 times at the beginning of Faction Wars at the sector Alien Zone, then Destroyed Station. Devastator doesn’t have Major Calibers, but it has very powerful Rocket Launcher Holes which are as powerful as a Major Caliber. Devastator doesn’t usually create portals, and uses one tactic: Appears from nothing with a portal, quickly releases Crystallids, with the rocket turrets it destroys the most important buildings/objects/ships in the sector, then disappears and lets Crystallids invade the system.

-Devastator could be found in the sector Alien Zone.

-Devastator would send Predators and Scouts when attacked.

-Devastator could spawn Free Hunters in Open Space sectors.

-Devastator could cause Open Space Assault on Systems (Crystallid Assault), and would spawn a Crystallid Station (only NPCs would be Crystallid Concentrators/Brawlers, Free Hunter, Large Crystallid, Small Crystallids and Hybrids)

-Devastator could be fought with a dreadnought just like in a Conquest battle, but as a Special Ops.

-Devastator’s modules are the Iridium Circulating Core, Navigator Core and Self Control Core.

 

-
New Crystallid Species from Hanchron-

 

=Hybrids=

Hybrids are long and almost flat aliens. From above they have the shape of a warship. Hybrids originally could be found only on Hanchron, growing on infected Citadel parts “Hybrid Colonies”. Scientists originally thought that the Hybrids are infected animals, because they have a mouth and eyes, but later they found out that they’re Crystallids and not Biomorphs.

-Hybrids are fast and durable Crystallids with weak firepower

-To compensate for their firepower, they can grab players’ ships with their mouths and deal significant damage to them. They could even throw Interceptors and Fighters away.

-There are 3 types of Hybrids:

*Hybrids:

-They spawn in a group of 3-6 Hybrids

*Hybrid Sniper:

-They spawn alone, or as a leader of a group of 3 Hybrids

-They have a slower rate of fire, but their firing range is 8000 m and they deal 2000-6000 damage per shot

-They are slower than regular Hybrids

*Bull Hybrids:

-They spawn as a support hybrid along with 3-5 regular Hybrids

-They can’t shoot, but they’re much more durable than regular hybrids and their mouth attack is much stronger. They can even throw Frigates away

-Sometimes 2 Bull Hybrids fight each other to decide who’s stronger, like animals.

*Hybrid Leaders:

-They spawn as a leader of a large Hybrid group

-They are 2.5 as strong as regular Hybrids

-They can also do a tail attack: They spin 1-3 times and jump to the player’s ship, dealing a random amount (low damage or much damage) of damage and pushing them away (The smaller the ship the bigger the pushing distance is)

 

=Hornets=

Hornets are tree leaf-shaped aliens with 3 eye-like crystals and their body ends in a long spike. Hornets originally only grew on the Citadel at Hanchron. They aren’t Biomorphs, but still they are supporting them and they turned against Crystallids.

-Hornets have a really strong firepower, but they’re vulnerable

-Hornets are slow, but they have a good strafe speed and rotate fast

-There are 3 sizes of Hornets:

*Hornet

-The Smallest and most common Hornet size

*Brawler

-Medium sized Hornet, can shoot multiple times and it’s escorted by 3-5 Hornets

*Behemoth

-Large sized Hornet, can shoot many times or can shoot one very strong charge and it’s escorted by 1-3 Brawlers and 6-10 Hornets.

 

-Sector Changes-

 

=New Sector: Devourer’s Nest=

Description: This is the sector where a rare alien, the Devourer from the Dendagor Crystallid species is eating the planet from the inside. Now that a war broke out, the Devourer is on protecting its Crystallid allies.

-This is the map of Special Ops “Return To Eden”

-The Devourer is always in the map, but it doesn’t attack

-The map could be full of Predators, Scouts and Hybrids

-For players in Team Hybrid, the sector would be clearance level 10 and they’d get PvE mode in it (And Aliens wouldn’t attack them)

 

=Inverter -> Defiler Hive=

-Now the Defillar would be in this sector’s background

-Even Hornets would spawn in the sector

-For players in Team Hornet, the sector would be clearance level 10 and they’d get PvE mode in it (And Aliens wouldn’t attack them)

 

-The Defillar-

This Defiler-looking alien’s size is 1,5x of the Devourer’s. The Defillar has a large eye on the middle, which is the hardest part to damage. The Defillar can jump in space, during jumps he has a very big, drill shaped shield, so the Defillar won’t get hurt if collides with things during the jump (except moons, planets, stars and asteroids which are at least 5x bigger than him) It has 10 large crystalline tentacles on it’s back, whose are enough strong to break a dreadnought. All you’d see from this alien here is that it’s a large defiler with a closed eye, because it’d be passive.

 

-Ellydium Theta Failure-

According to scientists’ reports, Ellydium Theta is in great danger: The Leviathan took control over the 34% of the station, and is awakening again. Ellydium can’t deactivate the leviathan even more, and it seems like there are unknown Crystallid and Biomorph species which are walking and trying to break into the station. Danger level on the station is the maximum, and civilians must be evacuated.

-The green parts of the Leviathan in the background would be brighter

-Some circular parts would shoot lasers again

-Passive alien portals would appear in the sector

-In the station, Iridium crystals would be glowing

-Cranes and Trains wouldn’t move anymore

-The crystals of the dock in the sector would grow longer

 

-Open Space Assault-

 

The OS Assault system suggestions

-Enclave would stop attacking systems

-“Crystallids” and “Biomorphs” would start attacking locations and would fight each other and factions

-Locations captured by aliens would still be available in Sector Conquest

-Crystallids would use a Crystallid station, and only Hybrids, Predators, Crystallid Concentrators/Brawlers, Large Crystallids and Small Crystallids would spawn. They could spawn a Free Hunter as a boss in the sector.

-If a sector was fully captured by Biomorphs, Crystallids could send a boss to attack the sector (and players from the Biomorphs’ team would have to fight it): The Executioner, or the Destroyer (it wouldn’t be so strong like i was previously)

-Biomorphs would use a Biomorph Station (its texture isn’t like Crystallid Stations, it’s made of parts like Biomorphs instead), and the only NPCs it spawns would be Hornets, Hunter Survivors, Biomorphs (even the Inquisitor Model). They could spawn an Elite Hunter as a boss in the sector.

-If a sector was fully captured by Crystallids, Biomorphs could send a boss to attack the sector (and players from the Crystallids’ team would have to fight it): The Shredder, or the Defiler.

 

The Executioner

One of the strongest known aliens (and Predators). He was locked in the sector Carthage, but after the Masterlock was destroyed, he was freed. Nobody knows where he is now… He’s much stronger than a Free Hunter: He can teleport, open portals, create Matter Inverters and his shots are strong like Defiler’s rockets.

 

The Shredder

This hunter is made of 4 body parts and 1 big + 2 small cores! His shots are as strong as a Defiler’s rocket, and he can teleport every 15 sec! He’s extremely dangerous, most people think it’s as strong as the Executioner…

 

-Open Space Changes-

There are a few other suggestions

-Hybrids and Hornets would spawn in open space.

-Predators&Scouts&Small Crystallids&Large Crystallids&Hybrids would attack Hunters&Crystallids&Weakened Crystallids&Hornets&Biomorphs in Open Space if they meet.

-Aliens would drop alien ship parts again, which could be crafted to Xenocrystals in the exchange of iridium, or could be exchanged to points for the event.

-Alien portals could randomly spawn in sectors, and they’d spawn aliens from the Crystallid or Biomorph side (they could only be disabled by players on the opposite side).