Heavy repelling drone

This drone is overpriced and stay for 15s and it loads in 15s, so you can have max 1 drone at the same time. My suggestion: drone lifespan at least 30s and 2x lower price for construction.

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Missile costs for comparison.

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Drone cooldown is 15 seconds for Ze’ta and Empire destroyers only as 15 seconds is the base cooldown for all destroyer deployables. 

All federation destroyers have a 5 second cooldown and jericho has a 7 second cooldown - so fixing _this thing _would mean actually fixing destroyers. And that ain’t happening this decade.

No, I mean increasing the drone’s working time, not shortening the cooldown.

To have at least 2 drones in Ze’Ta at the same time, not only 1.

Why would you need more than one? I suspect it constantly pushes enemies away, and that having more than one won’t stack the effect, maybe for safe measure, but destroyer missiles are generally more expensive anyways.

Static Shield, Heavy Repair Drone - at least 2 on every destro.

Heavy Reppeling Drone - 1 max on Ze’Ta and Vigilant, Tyrant-2, Sirius-3 (like shield and repair drone).

So after increasing drone’s life time to 30s we have 2 max drones on Ze’Ta, Vigiland and Tyrant, Sirius will still have max 3.

 

3 hours ago, xXThunderFlameXx said:

I suspect it constantly pushes enemies away, and that having more than one won’t stack the effect, maybe for safe measure

It stacks I test it, the more it is the stronger the repells. 1 is not enough for Ze’Ta speed, 2 will be fine.

 

And maybe the price is not so high, but I would change it a little: -1 to all parts or change processing block and screened battery for less complex resources (metal blank, pure silicon etc)