“Battle for the Helm” tournament

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Pilots! We invite you to take part in the “Battle for the Helm” tournament

 

 

 

Regulation:

Article 1. About the tournament

1.1 “Battle for the Helm” is 6 vs 6 team tournament

1.2 The tournament is held by the game administration and the referee corps

1.3. Important dates:

  • 25.03 at 20:59 GMT - end of registration for the tournament

  • 26.03 - draw and formation of the tournament grid

Time of the battles:

  • 26.03 from 16:00 to 20:00 GMT

  • 27.03 from 16:00 to 20:00 GMT

  • 27.03 from 16:00 to 02:00 GMT

 

Article 2. Registration.

2.1 Registration takes place in a separate topic

2.2 The registration indicates:

  • Team name

  • Team logo (optional)

  • Team captain

  • Captain’s assistant

  • 6 players of the main squad (including captain and assistant)

  • 3 players in reserve

2.3 One player can only be registered in one team

Article 3. Tournament system.

3.1 Tournament system - Double Elimination (up to two defeats), the grand final is played in one meeting. Each meeting takes place in “best of 3” format.

The meeting consists of several maps. Points are rewarded per map as follows:

  • Victory on the map 1 point

  • Defeat on the map 0 points

  • Draw 0 points

In case of a draw, the next battle is chosen by the judges at random.

In case of a draw in the meeting (the same score after 3 maps), the Devil’s Jaw is played in “best of 1” format.

 

3.2 The tournament grid will be selected and published after the end of registration

3.3 Battles are held in a 6 vs 6 format.

3.4 Allowed modes:

3.4.1. Combat Recon

3.4.1.1 Maps:

  • Sanctuary

  • “Northstar” Crash Site

  • Devil’s Jaw

  • “Alpha-7” Complex

  • Excavation site №6

3.5 The choice of respawn for single-match battles is as follows - the “right” respawn is given to the team that is higher in the tournament grid when a lobby is created. At the end of the battle, the respawn is changed. The map does not change. 

3.6 Features of the match in “Combat Recon” mode

3.6.1 Each player of the team is required to have one destroyer in the last slot - from Rank 8 to Rank 14 to choose from.

3.6.2 The captain, in accordance with the rules of the mode, is selected by the in-game randomizer. 3.6.3 Rules of the mode can be found here 3.6.4 In case the system defines a pilot as a captain, he must choose as his ship a destroyer, which he prepared in advance in the slots. 3.6.5 The use of destroyers by pilots other than the captain is forbidden! 3.6.6 If a team member accidentally or intentionally chooses a destroyer, or the captain chooses a different ship, the lobby is recreated only once, and that team is automatically defeated in the current encounter.

3.7 Games will be played on RU and EU servers

3.7.1 Teams may declare about the server on which they wish to play before creating a lobby.

3.7.2. If teams can not agree on the choice of server, then:

  • The organizer sets the server EU, provided one team chooses the RU server, and the other - US.

  • The organizer sets the EU server, if one team chooses the EU server, and the other team chooses the US server. 

  • If one team has requested the RU server, and the other - the EU, then the servers alternate in the first two battles. The first is RU, the second is EU. The third battle server is chosen based on the wishes of the team that was defeated in the first battle.

3.8 Matches will be played on ships from 7 to 10 rank inclusive

3.9 The map of the first match is chosen randomly through the randomizer. If all maps have been played, they are reshuffled again.

3.10 The map is created by the judges or it is delegated.

3.11 All claims regarding the parameters of the map must be submitted before the start of the battle or in the first 20 seconds of the battle. In the event that the map was created with violations, but the claims were not submitted in time, the match results are considered correct.

3.12 Matches are played in the allotted time, according to the schedule.

3.13 The presence of unauthorized persons as spectators is possible only with the consent of the referees and team captains.

3.14 Restrictions on ships and modules:

3.14.1 Ships:

  • Ze’Ta, Langsax. Jellyfish, Veils, Blood Tormentor, Nyx - forbidden to use

  • Archelon - Maximum number of slots per team -1

  • Nightingale - Maximum number of slots per team -1

  • Tai’kin - Maximum number of slots per team - 1

  • Phoenix - Maximum number of slots per team -1

  • Reaper - Maximum number of slots per team - 1

  • Waz’Got - Maximum number of slots per team -1

It is allowed to take a larger number of ships in the slots. Their simultaneous use of the above amount is prohibited.

3.14.2 Modules and ** special modules forbidden **:

  • Energy converter

  • Inhibitor crysta

  • IR Pulsar

  • “Deimos” engine

  • Kinetic wave

  • Tactical warp

  • Nanolocator

  • Covert Ops drone

  • Tractor Beam

  • Relocation mechanism

  • “Hindenburg” supercharge

  • Main caliber

  • Warp Gate

  • “Supernova” torpedo

  • ’Moriarty’ virus

  • Return Crystal

 

3.14.3 Weapons forbidden** :**

  • Plasma burster

  • Flux phaser

  • MIRV-weapon

  • Recoil compensated weapon

  • Harpoon Plasma Launcher

 

3.14.4 missiles and ammunition:

  • Tactical nuke

  • “Doomsday” missle

  • Pirate ammunition

3.14.5 Forbidden modifiers:

  • Teleportation Sphere

3.15
Damage to allies is disabled.

Article 4. Controversial moments and refereeing during the tournament.

4.1 The organization and refereeing of each individual match is carried out by the match referee. The match referee makes decisions in accordance with the provisions of the following Regulations and brings them to the attention of the teams.

4.2 The decision in disputable situations is made by the referee based on the rules.

4.3 On the part of the team, communication on the organization of matches and controversial situations is carried out exclusively by the captain and assistant.

Communication with the referee

  • The channels of communication with the referees when organizing matches are the PM of the official forum, personal messages in the game and personal communication

  • The referee is not obliged to react to the messages of the team players (other than the captain).

  • The referee is not obliged to react to messages transmitted through the communication channels not described above.

  • The referee is not obliged to respond to messages that are flood or spam.

  • The appeal to the referee must be strictly regarding the case, supported by all the accompanying information.

4.4 In case of crashes or other technical problems, the battle is replayed only if no more than 30 seconds have passed since the start of the game. In this case, the team captain must report the problem in the chat room. Otherwise, the battle does not stop.

Article 5. Lodging a protest and communicating with the administrative team.

5.1 Match results may be revised in case of rules violation.

5.2 If there is no protest submitted on the forum 7 minutes after the publication of the match results, the battle result is considered final and cannot be disputed.

5.3 When submitting a protest, the team captain must provide the match referee with information and evidence via official communication channels no later than 7 minutes after the announcement of the battle results.

5.4 Decisions on disputable situations are made by the match referee. The referee is obliged to inform the captains of both teams about his decision through a personal message in the game client.

5.5 The decision on the disputable situation made by the match referee is final and is not a subject to discussion.

Article 6. Technical defeat.

6.1 If one of the teams fails to appear for the match, as well as in other cases stipulated by the Tournament regulations or in case of violation of the rules of the game, the team may be credited a technical defeat.

6.2 The team captain or his appointed assistant confirms the readiness of the team.

6.3 The captain or assistant may appoint a player to be responsible for team readiness (for one match only)

6.4 In case a team is late for more than 10 minutes from the moment the captain or team mate is invited to the game lobby, it is considered a failure to appear.

6.5 Gathering team members for more than 10 minutes for a match can be punished with a technical defeat.

Article 7. Coverage of the matches

7.1 It is allowed to broadcast matches from the first person by players.

7.2 The administration can broadcast the matches of individual teams by connecting to the selected game in spectator mode.

7.3 To exclude the possibility of unfair play in matches that are held online, the video broadcast of tournament matches is delayed for at least 30 seconds.

7.4 The referees of the match have the right to request the re-creation of the lobby before the start of the round of the match, if necessary.

7.5 All matches are played with live video broadcasting.

Article 8. Responsibilities of the players.

8.1 Players are obliged to comply with the rules of the Star Conflict game.

8.2 Players are required to comply with the following regulations.

8.3 Players must comply with the General Rules for esports events

8.4 By participating in the tournament, the player agrees with the rules and is obliged to check their changes.

Article 9. Administrative group

9.1 The administrative group consists of the main referee, referees and streamers:

Xoma69, AmunRa, RIGEL, ERDOGAN, DisappearedStar,  AndreasVK

9.2 The chief referee is the game administration

9.3 Referees are responsible for:

9.3.1 Creating Tournament lobbies

9.3.2 Control of the match battle

9.3.3 Posting match results on the forum

9.3.4 Resolving controversial moments of the match.

9.4 Streamers and commentators provide match coverage

Article 10. Prize fund and rewards

1st place
Souvenir mug “Star Conflict”
Unique decor, available only to the tournament winners!
10.000 GS
Unique paint job for tournament winners

Spoiler

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“Matte ultraviolet” colour

Spoiler

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Colouring of your choice from the list - Lava, nebula, invasion, iceberg
Title “Star captain”
Any ship of your choice (except DLC, Ellidium ships, Tornado, Custodian)
4 points of the referee corps

2nd place
8.000 GS
Colouring “Golden Tiger”

Spoiler

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“Matte ultraviolet” colour
Colouring of your choice from the list - Lava, nebula, invasion, liquid metal
Title “Field Marshal”
Any ship of your choice (except DLC, Ellidium ships, Tornado, Custodian)
4 points of the referee corps

3rd place

  • 5.000 GS

  • Painting “Matte ultraviolet”

  • Colouring of your choice from the list - Lava, nebula, invasion, liquid metal

  • Title “Galleon”

  • Any ship of your choice (except DLC, Ellidium ships, Tornado, Custodian)

  • 3 points of the referee corps

All tournament participants are rewarded:

  • Insignia - 200 pcs.

  • Title “Cabin boy”

  • Colouring “Boar scalp”

  • 2000 GS

  • 2 points of the referee corps

For shooting down a captain - “Moriarty” title

For shooting down the captain, while being a captain - “Lord of Peace” title. 

If the players already have rewards from the list, no replacement is made!

Tournament grid:

 

 

1st place - Cow Bucket Milk

2nd place - Flügegeheimen [ТВ-2]

3rd place - Garden Syndicate

Congratulations to the winners and thanks to all the participants for the amazing fights!

To receive prizes, you need to write to me in the Private messages on the forum with nicknames and coveted prizes.
See you soon in the Star Conflict tournaments!

 

17 hours ago, Sshedi said:

3.13.2 Modules forbidden** :**

  • Energy converter

  • Inhibitor crysta

  • IR Pulsar

  • “Deimos” engine

  • Kinetic wave

  • Tactical warp

  • Nanolocator

  • Covert Ops drone

  • Tractor Beam

  • Relocation mechanism

  • “Hindenburg” supercharge

  • Main caliber

  • Warp Gate

  • “Supernova” torpedo

 

3.13.3 Weapons forbidden** :**

  • Plasma burster

  • Flux phaser

  • MIRV-weapon

  • Recoil compensated weapon

 

3.13.4 Missile ammunition:

  • Tactical nuke

  • “Doomsday” missle

So I can’t help but notice side booster isn’t banned - especially with that map selection.

Northstar crash site, Excavation Site and Alpha-7 are all vulnerable to this clipping method.
 

Spoiler

 

 

On 3/2/2021 at 6:42 PM, Sshedi said:

26.03 from 15:00 to 19:00 GMT

Why start on a Friday at a time many probably still have work/school/PvE Farming at that time to do?

Saturday + Sunday is far better time for most.

Attention! Please note that the regulation has been amended!

To the banned in the tournament added:

  • Moriarty virus
  • Teleportation Sphere
  • Harpoon plasma launcher
  • Return Crystal
  • Pirate ammunition

To the explanatory points added:

It is allowed to take a larger number of ships in the slots. Their simultaneous use of the above amount is prohibited.

On 3/7/2021 at 9:21 PM, Johnnynator1 said:

Why start on a Friday at a time many probably still have work/school/PvE Farming at that time to do?

Saturday + Sunday is far better time for most.

This decision was made based on the feedback of the majority - so that we do not have to wait for 4 hours, we can manage more days, but spend less time every day.

Sadly cuz of account limitation and access on threads is impossible to register team.

One big minus for forum.

Good luck to all other corp btw ![:good:](<fileStore.core_Emoticons>/emoticons/good.gif “:good:”)

Pilots! good news! A special paint was made for this tournament! The first place reward has been changed!

 

Spoiler

 

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Hurry up to register and compete for the title of the strongest!

Stream creating a tournament grid

As well as the tournament grid
https://challonge.com/ru/BattlefortheHelm

 

 
The schedule will be published a little later!

According to the grid - https://challonge.com/ru/BattlefortheHelm  

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Schedule:
  • Games 1, 2 - 16:00 - 16:30
  • Games 3, 4 - 16:35 - 17:05
  • Games 5, 6 - 17:10 - 17:40
  • Games 7, 8 - 17:45 - 18:15
  • Games 9, 10 - 18:20 - 18:50
  • Games 11, 12 - 18:55 - 19:25
  • Games 13, 14 - 19:30 - 20:00

On 3/2/2021 at 6:42 PM, Sshedi said:

26.03 from 15:00 to 19:00 GMT

 

2 hours ago, Sshedi said:

Games 1, 2 - 19:00 - 19:30

Wait, what? I guess the second time is russian time, but it’s 16 GMT not 15. Is it a mistake or a change?

Just now, Boczek121 said:

Wait, what? I guess the second time is russian time, but it’s 16 GMT not 15. Is it a mistake or a change?

Oh, you’re right. This is the time in Moscow.

 

 

But we play at 15 GMT or 16?

 

2 minutes ago, Boczek121 said:

But we play at 15 GMT or 16?

Apparently, errors occurred during the translation of the regulations. We apologize for the inaccuracy. The fights will take place from 16:00 to 20:00 GMT. I edited the schedule!

Stream game №1,3,5,7,9,11,13

 

 

 

 

Stream game №2,4,6,8,10,12,14

 

Tournament grid (updated online):

 

 

Schedule for 27.03:

  • Games 15, 16 - 16:00 - 16:30
  • Games 17, 18 - 16:35 - 17:05
  • Games 19, 20 - 17:10 - 17:40
  • Games 21, 22 - 17:45 - 18:15
  • Games 23, 24 - 18:20 - 18:50
  • Games 25, 26 - 18:55 - 19:25

Stream game №15,17,19,21,23,25

 

Stream game №16,18,20,22,24,26

 

Thank you to the teams for the games of the quarter-finals!

 

 

Schedule for 28.03:

  • Games 27 - 16:00 - 16:30
  • Games 28 - 16:35 - 17:05
  • Games 29 - 17:10 - 17:40
  • Games 30 - 17:45 - 18:15
  • Games 31 - 18:20 - 18:50
  • Games 32 - 18:55 - 19:25

Stream Final Day Tournament!

 

1st place - Cow Bucket Milk

2nd place - Flügegeheimen [ТВ-2]

3rd place - Garden Syndicate

Congratulations to the winners and thanks to all the participants for the amazing fights!

To receive prizes, you need to write to me in the Private messages on the forum with nicknames and coveted prizes.
See you soon in the Star Conflict tournaments!