9 hours ago, Original_Taz said:
so to tank the 10 kamikaze’s in defense contract…
… equip coil mortar. Solved. If they are dead (3-4 coil mortar rounds per 10 kamikazes) they do 0 DPS.
Also
9 hours ago, Original_Taz said:
if the enemy in PVE is smacking you with 40,000 DPS fix this broken game
hmm…
1 hour ago, Original_Taz said:
here is a PVE Ronin that can solo almost every map in PVE even Ariadne’s Thread if the beacons are caped. With all resistances activated it has over 900 thermal or kinetic resistance and with a destroyer debuffing it does 30,000 DPS at 1.59 shots per second to large targets and 40,000 DPS solo to a destroyer at 1,000 meters. In PVP you have an eng so the shield can change to another module [‘Spectre’ Field 15] or [Mass Propulsion Inhibitor 15] or [Missile Shield 15] … hope this helps
So - enemy is doing 40k DPS and your single ship is outputting 30k-40k DPS. Doesn’t look like “broken game” to me, sorry.
ok, let’s get back to topic:
15 hours ago, Scar6 said:
I suggest changing the way the asynchronous shield works, as the 32% increase in shield regeneration is mostly useless.
I suggest giving the module two modes of operation:
It should increase the shield regeneration by 40% if no damage is received.
It should increase shield resists by 25pts if the user is taking damage.
Taking damage will deactivate the regeneration and activate the resistances and vice versa.
Only one module can be equipped.
that actually doesn’t make much sense to me - the whole purpose of this module is to reduce effective DPS coming to the ship. If I understand correctly you are proposing to increase shield regen from 32% base points to 40% and only if the ship doesn’t take damage. If the ship is taking damage, it adds 0% to the base shield regen, but gives additional 25pts of resits, do I read this right?
I would change only one thing there - leave the regen under fire at the lower rate (32%), but add few resist points (sorry I don’t want to calculate now how much, but 25 would mean over 65 extra resist (for 3 modules) to all kind of damage. A little too much I think.